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Max games swords and souls
Max games swords and souls







To the right of this is the Item Burden section, which tells you the weight of everything you’re carrying out of the total capacity you’re able to carry. For us, we like as much mobility as possible, so we try to steer away from heavy weapons for the most part. Depending on your play style, this might make a huge difference in how you go about tackling certain situations.

max games swords and souls

Typically stronger weapons will weigh more and you’ll notice a difference in how your character moves when using it. Weight is an important thing to consider, as well. That is indicated by the Durability section, denoted by “current/max.” As you use your weapon or shield, the number on the left will deplete. Durability and Weightĭemon’s Souls features a Durability system, in which your weapons can break if they’re used too much. More powerful weapons have higher stat requirements, like the Blessed Great Sword, which requires 26 Strength to use. For example, the Knight’s Shield has a Strength requirement of 16, meaning your character must have at least 16 Strength to use it. You have to at least match the stat requirements denoted in this section to use a weapon. The symbols from left to right are, Strength, Dexterity, Magic, and Faith. This section is extremely important because it tells you what character stats you need to have in order to wield a particular weapon. As long as you manage your Stamina and back away when it’s low, you won’t have to worry too much about the Guard Break Reduction. Using the same Dark Silver Shield as an example, it can withstand 50 damage before your guard is broken, at which point your Stamina will deplete and you’ll begin taking damage. The higher this number, the more damage you can withstand from a single blow. For instance, the Dark Silver Shield above has 100% Damage Reduction for Physical and Magical Attacks, meaning you won’t take any damage while blocking with it (until your guard is broken).Īs for Guard Break Reduction, this represents the amount of damage you can withstand before your guard is broken. In later sections, you’ll want to shift your focus to shields that have 100% damage reduction for both Physical and Magical attacks. Try to get Physical damage as close to 100% as possible, at least at the start of the game. The two numbers next to this stat represent Physical Damage reduction and Magical Damage reduction. Keep in mind, you can guard or block with a standard weapon, but this category is typically meant for shields. Damage Reduction % represents the percentage of an attack you’re able to block. The next two stats, Damage Reduction % and Guard Break Reduction go hand-in-hand. When starting out, you’ll likely want to focus solely on Physical Attack damage output, but later on, you’ll get into weapon enchantments or catalysts that are used to emit magic - which tie to Magical or Fire Attack stats. Certain weapons deal Fire or Magical Attack damage in addition to Physical damage, while others are geared towards one of those stats. Magical and Fire Attackįollowing that are Magical Attack and Fire Attack - both of which feature a base level of damage on the right and any stat bonuses on the left - just like the Physical Attack attack stat. Keep in mind the bonus can be negative if your stats are low. This is called Scaling, which we’ll get into a little further down, but for now, just know that your weapon’s total physical damage output is determined by the two numbers next to Physical Attack. The first number to the right of Physical Attack is its base damage and the number to the right of that represents any bonuses you might have from your character’s stats.

max games swords and souls

Next is Physical Attack damage and this is something you’ll want to always be aware of because it’s one of the most important factors that determine your weapon’s overall effectiveness. Don’t get too hung up on this section, as it’s mostly there for categorization. To the right of that is the weapon type, signifying the category of the weapon - like a bow, large sword, or axe.









Max games swords and souls